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3D ANIMATION

WHAT I DO 

SIMULATION AND GAME DEVELOPMENT

WHAT I DO 

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ABOUT ME

My name is Carlin Taylor. Click below if you'd like to learn more about my skillsets and education.

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HIGHLIGHTS

CLOUD CHASER

Game Developer / Creator

CLOUD CHASER is a pixelated, retro experiment that I had done very early in the year. I used this project to practice new shader techniques, coded interactions, and low-poly modeling.

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Concept / Character Animator

PROJECT DREAM was an ambitious project and my first attempt at creating an animated short. There isn't too much production-wise, but this is where I began practicing pre-production in 3D animation. This is still very much a highlight in my artistic career.

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Game Developer / Creator

HIGH TURBULENCE was my very first (completed) game using UNITY. It was an atmospheric game focused on elements of story-telling but without dialogue. This is also where I practiced in-game immersion.

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SOFTWARE EXPERIENCE

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